History

From World of Charun

The history of Charun is divided into five periods known as Ages. They are all detailed below, starting with the Age of the Ancients and ending with the current one, the Fourth Age - Age of Heroes. More information about each Age is found in the "More About" links, as are timelines.

The "Lore" section contains information about important events and wars.

Contents

Lore

Racial Migrations

  1. Racial Map of the Second Age
  2. Racial Map of the Fourth Age


Before the Ages - Age of the Ancients

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Time Period: Unknown

In the beginning in a void of nothingness dwelled the Ancient Ones. Neither the Gods nor the world had been born. No one knows for how long the Age of the Ancients lasted, but it ended with the creation of their children, the Gods of today, and the world in the form of a burning globe. At that time the Ancients departed. If they left, died or lost interest is not known.


First Age - Age of Gods

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Time Period: Unknown

The First Age, the Age of Gods began, with the birth of the deities. They were the children of the Ancient Ones and they developed the world, breathing air and weeping water into it. Mountains rose from the ground, forests spread across the lands and oceans were formed. In the very end of the Age of Gods, the first forms of life were given birth. Along with the various beasts of nature, the firstborn races were created in the form of elves and dwarves. Thus ended the First Age and the Second Age began, the Age of the Firstborn.


Second Age - Age of the Firstborn

The Firstborn
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The Firstborn

Time Period: 6014 years

The Second Age saw mortals develop culturally. They founded amazing kingdoms and rose to power unchallenged ever since. The period saw the most skilled smiths and artisans, as well as the most gifted warriors and mages that have walked the lands of Charun. However, it was revealed that the mortal heart holds a darker side as well. Bitter wars tore the world apart, with the War of the Firstborn raging for centuries and the first realms of man facing destruction by their own hand.

In the end of the Age it was the race of men that had grown in power and numbers, becoming the prominent race through both violence and ambition. Elves had retreated to distant locations and the dwarves lived under the mountains. Thus ended the Age of the Firstborn, giving birth to the Age of Men.

More about: Second Age


Third Age - The Age of Men

Mubuluk During the 3rd Age, Human Cities reached Majestic Proportions.
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Mubuluk During the 3rd Age, Human Cities reached Majestic Proportions.

Time Period: 913 years

The Age of Men bore several similarities to the race it is named after. It lasted merely nine centuries, a short lifespan mirroring that of mankind, filled with the ambition, desire and short-term planning that are found with humans. The Third Age saw a greater number of nations rise and fall, as well as wars than the Second Age that lasted nearly seven times longer.

Easily allured and blinded by greed, mankind finally invited their own end, as they had done many times before. The ancient law upheld by the Gods themselves was broken due to temporary rewards offered to man, resulting in the Cataclysm that destroyed much of the marvel accomplished during the Third Age. Thus ended the Age of Men, with the violence and despair it had been given birth to and that it had lived by.

More about: Third Age


Fourth Age - The Age of Heroes

The Kingdoms of Old are shattered.
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The Kingdoms of Old are shattered.

Time Period: Ongoing

Weaker than never before, individual power and skill is valued more than ever amongst mortals. In the Fourth Age one sword is capable of accomplishing what armies were needed for earlier. One hero can found a realm as well as bring destruction to one since there are no huge armies to stand in his way. Every small group that have clustered together in an attempt to survive need champions of great skill to help them face the dangers surrounding them.

With most of the realms gone many other things have vanished as well. Iron ore mines are rare and craftsmen possessing the knowledge of properly turning iron into steel are even rarer. This has resulted in bronze becoming a common material used in armour, tools and weapons. Steel is valuable and some consider it priceless, worth even more than gold. The lore of enchanting items has been lost into the past with most artefacts being clever forgeries or rare items hailing from the earlier Ages. Few priests of true faith and devotion exist and many are in the service of New Powers that are gaining attention as deities across the world.

More about: Fourth Age


Back to: Main Page | World Guide

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